Prohlížení dle Předmět vykreslování v reálném čase
Zobrazují se výsledky 1 až 7 z 7
Datum vydání | Název | Autor |
2015 | A COM-based toolkit for real time visualization | Maas, Stefan; Overhoff, Heinrich Martin |
2024 | Combining bidirectional path tracing, DDGI, and ReSTIR to improve real-time rendering quality | Kretzschmar, Viktor; Meyer, Benjamin; Hergenröther, Elke |
2019 | Lens-based Focus+Context Visualization Techniques for Interactive Exploration of Web-based Reachability Maps | Listemann, Marc; Trapp, Matthias; Döllner, Jürgen |
2019 | Multi-Resolution Rendering for Computationally Expensive Lighting Effects | Besenthal, Simon; Maisch, Sebastian; Ropinski, Timo |
2018 | A point-based and image-based multi-pass rendering technique for visualizing massive 3D point clouds in VR environments | Discher, Sören; Masopust, Leon; Schulz, Sebastian |
2015 | View-dependent simplification using parallel half edge collapses | Odaker, Thomas; Kranzlmueller, Dieter; Volkert, Jens |
2016 | View-dependent triangle mesh simplification using GPU-accelerated vertex removal | Odaker, Thomas; Kranzlmueller, Dieter; Volkert, Jens |