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WSCG 2010: Full Papers Proceedings
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Results 21-30 of 31 (Search time: 0.013 seconds).
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Issue Date
Title
Author(s)
2010
A Two-Step Minimization Algorithm For Model-Based Hand Tracking
Henia, O. Ben
;
Hariti, M.
;
Bouakaz, S.
2010
Real-Time Gaze Tracking with a Consumer-Grade Video Camera
Keil, Andrea
;
Albuquerque, Georgia
;
Berger, Kai
;
Magnor, Marcus Andreas
2010
Feature preserving mesh smoothing algorithm based on local normal covariance
Svub, Miroslav
;
Krsek, Přemysl
;
Španěl, Michal
;
Štancl, Vít
;
Bartoň, Radek
;
Vaďura, Jiří
2010
3D non-rigid point cloud based surface registration based on mean shift
Fabry, Thomas
;
Smeets, Dirk
;
Vandermeulen, Dirk
;
Suetens, Paul
2010
Vanishing Points Detection and Line Grouping for Complex Building Façade Identification
Duan, Wenting
;
Allinson, Nigel M.
2010
Automatic Single Person Composition Analysis
Cavalcanti, Claudio
;
Gomes, Herman
;
Lima, Odilon
;
Carvalho, João
;
Veloso, Luciana
2010
A Narrow Band Level Set Method for Surface Extraction
Rosenthal, Paul
;
Molchanov, Vladimir
;
Linsen, Lars
2010
A comparative analysis of B-spline deformation models in 3D shape matching
Langerak, T. R.
;
Song, Y.
2010
Adaptive Real-Time Rendering of Planetary Terrains
Lerbour, Raphaël
;
Marvie, Jean-Eudes
;
Gautron, Pascal
2010
Modeling with Subdivision Surfaces
Ullrich, T.
;
Schiefer, A.
;
Fellner, D. W.
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Aiteanu, Fabianu
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Albuquerque, Georgia
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Allinson, Nigel M.
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Anitescu, Mihai
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Subject
3
augmented reality
3
rozšířená realita
2
image classification
2
klasifikace obrazů
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31
conferenceObject
31
konferenční příspěvek