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Journal of WSCG
Volume 11 (2003)
Volume 11, number 1-3 (2003)
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Results 1-7 of 7 (Search time: 0.006 seconds).
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Issue Date
Title
Author(s)
2003
Online accelerated rendering of visual hulls in real scenes
Li, Ming
;
Magnor, Marcus
;
Seidel, Hans-Peter
2003
Hardware accelerated point rendering of isosurfaces
Bærentzen, J. Andreas
;
Christensen, Niels Jørgen
2003
Efficient NURBS rendering using view-dependent LOD and normal maps
Guthe, Michael
;
Klein, Reinhard
2003
Cylindrical relief texture mapping
El Helw, Mohamed A.
;
Yang, Guang-Zhong
2003
Large model visualization: techniques and applications
Bartz, Dirk
2003
Real-time terrain rendering using smooth hardware optimized level of detail
Larsen, Bent Dalgaard
;
Christensen, Niels Jørgen
2003
Adaptive tessellation of NURBS surfaces
Espino, F. J.
;
Bóo, M.
;
Amor, M.
;
Bruguera, J. D.
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Author
2
Christensen, Niels Jørgen
1
Amor, M.
1
Bartz, Dirk
1
Bruguera, J. D.
.
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Subject
7
rendering
2
grafický hardware
2
graphic hardware
2
image
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Type
7
článek
Date issued
7
2003