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Results 1-10 of 11 (Search time: 0.009 seconds).
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Issue Date
Title
Author(s)
2007
Accelerating and enhancing rendering of realistic ocean scenes
Darles, E.
;
Crespin, B.
;
Ghazanfarpour, D.
2006
Comics-Like Motion Depiction from Stereo
Marković, Danijela
;
Gelautz, Margrit
2003
Online accelerated rendering of visual hulls in real scenes
Li, Ming
;
Magnor, Marcus
;
Seidel, Hans-Peter
2004
View dependent stochastic sampling for efficient rendering of point sampled surfaces
Bhakar, Sushil
;
Luo, Liang
;
Mudur, S. P.
2003
Large model visualization: techniques and applications
Bartz, Dirk
2004
Light vectors for a moving observer
Crespin, Rodolphe
;
Péroche, Bernard
2004
Interactive solid texturing using point-based multiresolution representations
Reuter, Patrick
;
Schmitt, Benjamin
;
Schlick, Christopher
;
Pasko, Alexander
2004
Emulating an offline renderer by 3D graphics hardware
Loviscach, Jörn
2008
Fast incident light field acquisition and rendering
Ihrke, Ivo
;
Stich, Timo
;
Gottschlich, Heiko
;
Magnor, Marcus
;
Seidel, Hans-Peter
2004
A hybrid approach to rendering handwritten characters
Su, Sara L.
;
Wu, Chenyu
;
Xu, Ying-Qing
;
Shum, Heung-Yeung
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Magnor, Marcus
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Seidel, Hans-Peter
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obraz
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rendering
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modelování
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3D design software
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