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Results 11-20 of 46 (Search time: 0.004 seconds).
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Item hits:
Issue Date
Title
Author(s)
2016
Faking it: simulating background blur in portrait photography using a coarse depth map estimation from a single image
Friedrich, Nadine
;
Lobachev, Oleg
;
Guthe, Michael
2016
Segmentation of fine details in the CIELAB
Sai, Sergey V.
;
Sorokin, Nikolay Yu.
;
Shoberg, Anatoly G.
2016
An efficient 3-D environment scanning method
Wong, Kin Hong
;
Kam, Ho Chuen
;
Yu, Ying Kin
;
Lo, Sheung Lai
;
Tsui, Kwan Pang
;
Yau, Hing Tuen
2016
Abstract surface modeling for concurrent form finding and class a surfacing in computer-aided design
Misztal, Sebastian
;
Ginkel, Ingo
2016
View-dependent triangle mesh simplification using GPU-accelerated vertex removal
Odaker, Thomas
;
Kranzlmueller, Dieter
;
Volkert, Jens
2016
Temporal filtering of depth Images using optical flow
Avetisyan, Razmik
;
Rosenke, Christian
;
Luboschik, Martin
;
Staadt, Oliver
2016
Framework for automated customer service in sign language
Malawski, Filip
;
Gałka, Jakub
2016
Registration of deformable objects using a depth camera
Celis, Rubén de
;
Barrena, Nagore
;
Sanchez, Jairo R.
;
Ugarte, Ramón J.
2016
Infrared-based object classification for the surveillance of valuable infrastructure
Palaskas, Christos
;
Rogotis, Savvas
;
Ioannidis, Dimos
;
Tzovaras, Dimitrios
;
Likothanassis, Spiros
2016
Integrating depth-HOG and spatio-temporal joints data for action recognition
Arora, Noopur
;
Shukla, Parul
;
Biswas, Kanad K.
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3
Ghorbel, Faouzi
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Avetisyan, Razmik
2
Chaieb, Faten
2
Rosenke, Christian
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Subject
4
computer graphics
4
počítačová grafika
4
virtual reality
4
virtuální realita
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Type
46
conferenceObject
46
konferenční příspěvek