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Results 1-10 of 53 (Search time: 0.006 seconds).
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Issue Date
Title
Author(s)
2004
Practical construction of reflectances for spectral rendering
Wang, Qiqi
;
Xu, Haiying
;
Sun, Yinlong
2004
Motion correction of SPEC projection before reconstruction
Oghabian, M. A.
;
Mohammadi, F. I.
;
Sarkar, S.
;
Karimian, A. R.
2004
A geometry data independent load balancing method for graphics parallel rendering
Jin, Zhefan
;
Shi, JiaoYing
2004
Collision detection using polar diagrams
Ortega, L.
;
Feito, F.
;
Grima, C.
;
Márquez, A.
2004
Comaparing image-processing operators by means of visible differences predictor
Čadík, Martin
;
Slavík, Pavel
2004
A public-key asymmetric robust watermarking algorithm based on signal with special correlation characteristic
Hu, Yanjun
;
Gao, Li
;
Ma, Xiaoping
;
Pan, Zhigeng
;
Li, Li
2004
Texture-based flow visualization in augmented and virtual reality environments
Benölken, Paul
;
Graf, Holger
;
Stork, André
2004
A three-stage conceptual design process using virtual environments
Krause, F. L.
;
Göbel, M.
;
Wesche, G.
;
Biahmou, T.
2004
Feature extraction of scale pattern in animal textile fibers
Hasanzadeh, Reza
;
Faez, Karim
;
Aslanzadeh, Samira
2004
Curve matching by using B-spline curves
Toe, Ted
;
Van To, Tang
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Slavík, Pavel
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Bernier, F.
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Faez, Karim
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Laurendeau, D.
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virtual reality
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virtuální realita
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rendering
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vykreslování
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