Prohlížení dle Předmět grafické procesory

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Datum vydáníNázevAutor
2008Accelerated Stereoscopic Rendering using GPUde Sorbier, François; Nozick, Vincent; Biri, Venceslas
2011Accurate real-time multi-camera stereo-matching on the GPU for 3D reconstructionDenker, Klaus; Umlauf, Georg
2014Accurate thickness computation of a B-Rep model on the GPULemasson, Grégoire; Iehl, Jean-Claude; Zara, F.; Baudet, Vincent; Arthaud, Philippe; Shariat, Behzad
2005Anisotropic Sampling for Differential Point Rendering of Implicit SurfacesLevet, Florian; Hadim, Julien; Reuter, Patrick; Schlick, Christophe
2006Bandwidth-efficient Hardware-Based Volume Rendering for Large Unstructured MeshesCarrard, Thierry; Juliachs, Manuel
2005Cached Geometry Manager for View-dependent LOD RenderingLario, Roberto; Pajarola, Renato; Tirado, Francisco
2011Comparative Performance of GPU, SIMD and OpenMP Systems for Raw Template Matching in Computer VisionMendez, Juan; Lorenzo, Javier; Castrillon, Modesto
2010Complex geometric primitive extraction on graphics processing unitDeğirmenci, Mert
2013Compressed Grids for GPU Ray Tracing of Large ModelsCosta, Vasco; Pereira, João M.; Jorge, Joaquim A.
2006Conceptual design of a programmable geometry generatorGumbau, Jesús; Chover, Miguel
2012Coupling between meshless FEM modeling and rendering on GPU for real-time physically-based volumetric deformationMovania, Muhammad Mobeen; Lin, Feng; Qian, Keman; Chiew, Wei Ming; Seah, Hock Soon
2009CUDA based Level Set Method for 3D Reconstruction of Fishes from Large Acoustic DataSharma, Ojaswa; Anton, François
2011CUDA expression templatesWiemann, Paul; Wenger, Stephan; Magnor, Marcus
2010Duality and Intersection Computation in Projective Space with GPU supportSkala, Václav
2008Dynamic Mesh Refinement on GPU using Geometry ShadersLorenz, Haik; Döllner, Jürgen
2012Elastically Deformable Models based on the Finite Element Method Accelerated on Graphics Hardware using CUDAVerschoor, Mickeal; Jalba, Andrei C.
2009Error-bounded GPU-supported terrain visualisationLöffler, Falko; Rybacki, Stefan; Schumann, Heidrun
2013Fast Normal Approximation of Point Clouds in Screen SpaceSchiffner, Daniel; Ritter, Marcel; Benger, Werner
2009A fast SAH-based construction of OctreeYang, Xin; Xu, Duan-qing; Zhao, Lei
2008Fluid Dynamic Simulation for Cutting in Virtual EnvironmentRianto, Sugeng; Li, Ling; Hartley, Bruce