Přihlásit se
Prohlížení dle Předmět grafické procesory
Přejít na:
0-9
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
nebo zadejte několik prvních písmen:
Seřadit dle:
název
datum vydání
datum zaslání
Řazení:
vzestupně
sestupně
Výsledků na stránku
5
10
15
20
25
30
35
40
45
50
55
60
65
70
75
80
85
90
95
100
Autorů na záznam:
Všechny
1
5
10
15
20
25
30
35
40
45
50
Zobrazují se výsledky 1 až 20 z 46
další >
Datum vydání
Název
Autor
2008
Accelerated Stereoscopic Rendering using GPU
de Sorbier, François
;
Nozick, Vincent
;
Biri, Venceslas
2011
Accurate real-time multi-camera stereo-matching on the GPU for 3D reconstruction
Denker, Klaus
;
Umlauf, Georg
2014
Accurate thickness computation of a B-Rep model on the GPU
Lemasson, Grégoire
;
Iehl, Jean-Claude
;
Zara, F.
;
Baudet, Vincent
;
Arthaud, Philippe
;
Shariat, Behzad
2005
Anisotropic Sampling for Differential Point Rendering of Implicit Surfaces
Levet, Florian
;
Hadim, Julien
;
Reuter, Patrick
;
Schlick, Christophe
2006
Bandwidth-efficient Hardware-Based Volume Rendering for Large Unstructured Meshes
Carrard, Thierry
;
Juliachs, Manuel
2005
Cached Geometry Manager for View-dependent LOD Rendering
Lario, Roberto
;
Pajarola, Renato
;
Tirado, Francisco
2011
Comparative Performance of GPU, SIMD and OpenMP Systems for Raw Template Matching in Computer Vision
Mendez, Juan
;
Lorenzo, Javier
;
Castrillon, Modesto
2010
Complex geometric primitive extraction on graphics processing unit
Değirmenci, Mert
2013
Compressed Grids for GPU Ray Tracing of Large Models
Costa, Vasco
;
Pereira, João M.
;
Jorge, Joaquim A.
2006
Conceptual design of a programmable geometry generator
Gumbau, Jesús
;
Chover, Miguel
2012
Coupling between meshless FEM modeling and rendering on GPU for real-time physically-based volumetric deformation
Movania, Muhammad Mobeen
;
Lin, Feng
;
Qian, Keman
;
Chiew, Wei Ming
;
Seah, Hock Soon
2009
CUDA based Level Set Method for 3D Reconstruction of Fishes from Large Acoustic Data
Sharma, Ojaswa
;
Anton, François
2011
CUDA expression templates
Wiemann, Paul
;
Wenger, Stephan
;
Magnor, Marcus
2010
Duality and Intersection Computation in Projective Space with GPU support
Skala, Václav
2008
Dynamic Mesh Refinement on GPU using Geometry Shaders
Lorenz, Haik
;
Döllner, Jürgen
2012
Elastically Deformable Models based on the Finite Element Method Accelerated on Graphics Hardware using CUDA
Verschoor, Mickeal
;
Jalba, Andrei C.
2009
Error-bounded GPU-supported terrain visualisation
Löffler, Falko
;
Rybacki, Stefan
;
Schumann, Heidrun
2013
Fast Normal Approximation of Point Clouds in Screen Space
Schiffner, Daniel
;
Ritter, Marcel
;
Benger, Werner
2009
A fast SAH-based construction of Octree
Yang, Xin
;
Xu, Duan-qing
;
Zhao, Lei
2008
Fluid Dynamic Simulation for Cutting in Virtual Environment
Rianto, Sugeng
;
Li, Ling
;
Hartley, Bruce