Full metadata record
DC poleHodnotaJazyk
dc.contributor.authorKondo, Katsuhiko
dc.contributor.authorInaba, Takafumi
dc.contributor.authorSakuroi, Hiroko
dc.contributor.authorOhno, Masaomi
dc.contributor.authorTsumura, Tomoaki
dc.contributor.authorMatsuo, Hiroshi
dc.contributor.editorBaranoski, Gladimir
dc.contributor.editorSkala, Václav
dc.date.accessioned2014-03-18T08:40:43Z-
dc.date.available2014-03-18T08:40:43Z-
dc.date.issued2011
dc.identifier.citationWSCG '2011: Communication Papers Proceedings: The 19th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, p. 39-48.en
dc.identifier.isbn978-80-86943-82-4
dc.identifier.urihttp://wscg.zcu.cz/WSCG2011/!_2011_WSCG-Short_Papers.pdf
dc.identifier.urihttp://hdl.handle.net/11025/10819
dc.description.abstractReal-time video processing applications such as intruder detection system are now in demand and being developed. However, on general purpose computers, it is difficult to guarantee that enough CPU resources can be surely be provided. We have proposed a pseudo real-time video processing library RaVioli for solving this problem. RaVioli conceals two types of resolutions, frame rate and the number of pixels, from programmers. This makes video and image processing programmings more intuitive, but the performance may be lower by the abstraction overhead. To solve this problem, this paper proposes an improvement of RaVioli for supporting GPU platforms. For using GPUs effectively, a deep knowledge about them has been required, and this would have been a burden to programmers. The proposition on this paper provides an easy-to-use framework for developers. They can benefit from GPU without rewriting their RaVioli programs and get high performance video processing. The experiment results with image/video processing programs show that the proposed method improves the performance about 151-fold/164-fold in maximum against traditional RaVioli without rewriting programs, and about 30-fold/4-fold in maximum against a native C++ program.en
dc.format10 s.cs
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesWSCG '2011: Communication Papers Proceedingsen
dc.rights© Václav Skala - UNION Agencycs
dc.subjectreal-time zpracování videacs
dc.subjectprogramovací paradigmacs
dc.subjectknihovna pro zpracování videícs
dc.titleRaVioli: a GPU Supported High-Level Pseudo Real-time Video Processing Libraryen
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.rights.accessopenAccessen
dc.type.versionpublishedVersionen
dc.subject.translatedreal-time video processingen
dc.subject.translatedprogramming paradigmen
dc.subject.translatedvideo processing libraryen
dc.type.statusPeer-revieweden
dc.type.driverinfo:eu-repo/semantics/conferenceObjecten
dc.type.driverinfo:eu-repo/semantics/publishedVersionen
Vyskytuje se v kolekcích:WSCG '2011: Communication Papers Proceedings

Soubory připojené k záznamu:
Soubor Popis VelikostFormát 
Kondo.pdfPlný text367,73 kBAdobe PDFZobrazit/otevřít


Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam: http://hdl.handle.net/11025/10819

Všechny záznamy v DSpace jsou chráněny autorskými právy, všechna práva vyhrazena.