Záznamy kolekce (řazeno podle Datum zaslání v sestupně pořadí): 1 až 15 z 15
|
Zobel, Valentin
,
Reininghaus, Jan
,
Hotz, Ingrid
Generalized heat kernel signatures
|
|
|
Zhang, Yuhang
,
Hartley, Richard
,
Mashford, John
,
Wang, Lei
,
Burn, Stewart
Pipeline reconstruction from fisheye images
|
|
|
Yusov, Edgar
,
Shevtsov, Maxim
High-performance terrain rendering using hardware tessellation
|
|
|
Vaaraniemi, Michael
,
Treib, Marc
,
Westermann, Rüdiger
High-quality cartographic roads on high-resolution DEMs
|
|
|
Schulze, Florian
,
Major, David
,
Bühler, Katja
Fast and memory efficient feature detection using multiresolution probabilistic boosting trees
|
|
|
Sellent, Anita
,
Eisemann, Martin
,
Magnor, Marcus
Robust feature point matching in general multi-image
|
|
|
Pasewaldt, Sebastian
,
Trapp, Matthias
,
Döllner, Jürgen
Multiscale visualization of 3D geovirtual environments using view-dependent multi-perspective views
|
|
|
Mukovskiy, Albert
,
Slotine, Jean-Jacques E.
,
Giese, Martin A.
Analysis and design of the dynamical stability of collective behavior in crowds
|
|
|
Mückl, Gregor
,
Dachsbacher, Carsten
Deducing explicit from implicit visibility for global illumination with antiradiance
|
|
|
Lawlor, Orion Sky
,
Genetti, Joe
Interactive volume rendering aurora on the GPU
|
|
|
Kang, Young-Min
,
Cho, Hwan-Gue
,
Kim, Sung-Soo
Plausible and realtime rendering of scratched metal by deforming MDF of normal mapped anisotropic surface
|
|
|
Domonkos, Balázs
,
Csébfalvi, Balázs
Evaluation of the linear box-spline filter from trilinear texture samples: a feasibility study
|
|
|
Denker, Klaus
,
Umlauf, Georg
Accurate real-time multi-camera stereo-matching on the GPU for 3D reconstruction
|
|
|
Borland, David
Ambient occlusion opacity mapping for visualization of internal molecular structure
|
|
|
Cullen, Brian
,
O’Sullivan, Carol
A caching approach to real-time procedural generation of cities from GIS data
|
|
Záznamy kolekce (řazeno podle Datum zaslání v sestupně pořadí): 1 až 15 z 15