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DC poleHodnotaJazyk
dc.contributor.authorPortelli, Davide
dc.contributor.authorGanovelli, Fabio
dc.contributor.authorTarini, Marco
dc.contributor.authorCignoni, Paolo
dc.contributor.authorDellepiane, Matteo
dc.contributor.authorScopigno, Roberto
dc.contributor.editorSkala, Václav
dc.date.accessioned2014-04-17T11:12:18Z
dc.date.available2014-04-17T11:12:18Z
dc.date.issued2010
dc.identifier.citationWSCG 2010: Communication Papers Proceedings: 18th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS, p. 115-122.en
dc.identifier.isbn978-80-86943-87-9
dc.identifier.urihttp://wscg.zcu.cz/WSCG2010/Papers_2010/!_2010_Short-proceedings.pdf
dc.identifier.urihttp://hdl.handle.net/11025/11050
dc.description.abstractIn this paper, we present a user-assisted sketch-based framework to extract hi-level primitives (e.g. columns or staircases) from scanned 3D models of an architectural complex. The framework offers a unified level of representation of the hi-level primitives, so that new types of primitives can be easily added as plug-ins to the main engine. Primitives are fitted with a user-assisted procedure: the user suggests the approximate location of the primitive by means of simple mouse gestures, sketched over a rendering of the model. The viewpoint that was selected prior to the sketching is also taken in consideration as hints on the orientation and size of the primitive. The engine performs a GPU assisted fitting and the result is shown in real time to the user. Ad-hoc gestures cause the system to add and fit groups of primitive in one go (e.g. a column complex, or a sequence of windows).en
dc.format8 s.cs
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesWSCG 2010: Communication Papers Proceedingsen
dc.rights© Václav Skala - UNION Agencycs
dc.subject3D segmentacecs
dc.subjectgeometrické primitivycs
dc.subjectarchitektonické modelycs
dc.titleA framework for User-Assisted Sketch-Based Fitting of Geometric Primitivesen
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.rights.accessopenAccessen
dc.type.versionpublishedVersionen
dc.subject.translated3D segmentationen
dc.subject.translatedgeometric primitivesen
dc.subject.translatedarchitectural modelsen
dc.type.statusPeer-revieweden
dc.type.driverinfo:eu-repo/semantics/conferenceObjecten
dc.type.driverinfo:eu-repo/semantics/publishedVersionen
Vyskytuje se v kolekcích:WSCG 2010: Communication Papers Proceedings

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