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DC poleHodnotaJazyk
dc.contributor.authorKuchar, O. A.
dc.contributor.authorScrimger, J. N.
dc.contributor.editorSkala, Václav
dc.date.accessioned2015-09-23T08:20:40Z
dc.date.available2015-09-23T08:20:40Z
dc.date.issued1997
dc.identifier.citationJournal of WSCG. 1997, vol. 5, no. 1-3.en
dc.identifier.issn1213-6972 (print)
dc.identifier.issn1213-6980 (CD-ROM)
dc.identifier.issn1213-6964 (online)
dc.identifier.urihttp://hdl.handle.net/11025/15882
dc.identifier.urihttp://wscg.zcu.cz/wscg1997/wscg97.htm
dc.format10 s.cs
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesJournal of WSCGen
dc.rights© Václav Skala - UNION Agencycs
dc.subjectpočítačová animacecs
dc.subjectlidská rukacs
dc.subjectbiomechanický modelcs
dc.subjectvizualizace lidského pohybucs
dc.subjectsvalycs
dc.titleBiomechanical modelling and animating human hand movementsen
dc.typečlánekcs
dc.typearticleen
dc.rights.accessopenAccessen
dc.type.versionpublishedVersionen
dc.description.abstract-translatedA different technique for animating human movement is presented and applied to animating the movement of the fingers and thumb. This paper presents the technique of muscle control -- simulating the effects of the tendons and muscles that affect movement of the body. The hand model created for simulating the movement of the fingers and thumb includes "puppet strings" that behave similarly to their original counterparts -- the motor muscles and tendons found in the hand. In applying the new approach of muscle control movement, the hand was easier to manipulate and animate. In graphics, the simulation of movement is part of a larger project to simulate living creatures,including humans. The technique presented in this paper produced results for the animation of the fingers and thumb. Since the hand, which is an intricate part of the body, can be animated using this technique then in theory, it can be applied to the entire body. Thus, the goal of the research was proven to be a step in the right direction of animating human motion.en
dc.subject.translatedcomputer animationen
dc.subject.translatedhuman handen
dc.subject.translatedbiomechanical modelen
dc.subject.translatedhuman movement visualizationen
dc.subject.translatedmusclesen
dc.type.statusPeer-revieweden
Vyskytuje se v kolekcích:Volume 5, number 1-3 (1997)

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