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Results 1-10 of 37 (Search time: 0.008 seconds).
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Item hits:
Issue Date
Title
Author(s)
2003
Online accelerated rendering of visual hulls in real scenes
Li, Ming
;
Magnor, Marcus
;
Seidel, Hans-Peter
2007
Real-time rendering of planets with atmospheres
Schafhitzel, Tobias
;
Falk, Martin
;
Ertl, Thomas
2006
GPU-friendly high-quality terrain rendering
Schneider, Jens
;
Westermann, Rüdiger
2003
Hardware accelerated point rendering of isosurfaces
Bærentzen, J. Andreas
;
Christensen, Niels Jørgen
2002
Fast mesh rendering through efficient triangle strip generation
da Silva, Murilo Vicente Gonçalves
;
van Kaick, Oliver Matias
;
Pedrini, Hélio
2002
Full-view panoramic navigation using orthogonal cross cylinder
Ryoo, Seung-Taek
;
Yoon, Kyung-Hyun
2002
EndoView: a phantom study of a tracked virtual bronchoscopy
Wagner, Daniel
;
Wegenkittl, Rainer
;
Gröller, Eduard
2004
View dependent stochastic sampling for efficient rendering of point sampled surfaces
Bhakar, Sushil
;
Luo, Liang
;
Mudur, S. P.
2002
Layered relief textures
Parilov, Sergey
;
Stuerzlinger, Wolfgang
2003
Efficient NURBS rendering using view-dependent LOD and normal maps
Guthe, Michael
;
Klein, Reinhard
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vykreslování
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3
2009
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