Název: Actor 3D reconstruction by a scene-based, visual hull guided, multi-stereovision framework
Autoři: Ismael, Muhannad
Ramirez Orozco, Raissel
Loscos, Céline
Prevost, Stéphanie
Remion, Yannick
Citace zdrojového dokumentu: WSCG '2018: short communications proceedings: The 26th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2016 in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic May 28 - June 1 2018, p. 46-55.
Datum vydání: 2018
Nakladatel: Václav Skala - UNION Agency
Typ dokumentu: konferenční příspěvek
conferenceObject
URI: wscg.zcu.cz/WSCG2018/!!_CSRN-2802.pdf
http://hdl.handle.net/11025/34655
ISBN: 978-80-86943-41-1
ISSN: 2464-4617
Klíčová slova: 3D rekonstrukce;tvar od siluety;vícezákladní stereovize;vizuální torzo
Klíčová slova v dalším jazyce: 3D reconstruction;shape from silhouette;multi-baseline stereovision;visual hull
Abstrakt: This paper proposes a novel framework to produce 3D, high-precision models of humans from multi-view capture. This method’s inputs are a visual hull and several sets of multi-baseline views. For each such view set, a surface is reconstructed with a multi-baseline stereovision method, then used to carve the visual hull. Carved visual hulls from different view sets are then fused pairwise to deliver the intended 3D model. The contributions of this paper are threefold: (i) the addition of visual hull guidance to a multi-baseline stereovision method, (ii) a carving solution to a visual hull from an interpolated and smooth stereovision surface, and (iii) a fusion solution to merge differently carved volumes differing in several areas. The paper shows that the proposed approach helps recovering a high quality carved volume, a 3D representation of the human to be modelled, that is precise even for small details and in concave areas subjected to occlusion.
Práva: © Václav Skala - UNION Agency
Vyskytuje se v kolekcích:WSCG '2018: Short Papers Proceedings

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