Title: Techniques for GPU-based Color Palette Mapping
Authors: Trapp, Matthias
Pasewaldt, Sebastian
Döllner, Jürgen
Citation: WSCG 2019: Short and Poster papers proceedings: 27. International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, p.81-87.
Issue Date: 2019
Publisher: Václav Skala - UNION Agency
Document type: konferenční příspěvek
URI: http://hdl.handle.net/11025/35637
ISBN: 978-80-86943-38-1 (CD/-ROM)
ISSN: 2464–4617 (print)
2464-4625 (CD/DVD)
Keywords: barevné palety;kvantování barev;vyhledávací tabulky
Keywords in different language: color palettes;color quantization;look-up tables
Abstract in different language: This paper presents a GPU-based approach to color quantization by mapping of arbitrary color palettes to input images using Look-Up Tables (LUTs). For it, different types of LUTs, their GPU-based generation, representation, and respective mapping implementations are described and their run-time performance is evaluated and compared.
Rights: © Václav Skala - UNION Agency
Appears in Collections:WSCG '2019: Short Papers Proceedings

Files in This Item:
File Description SizeFormat 
Trapp.pdfPlný text2,81 MBAdobe PDFView/Open

Please use this identifier to cite or link to this item: http://hdl.handle.net/11025/35637

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.