Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Menon, Anil S. | |
dc.contributor.author | Barnes, Bobby | |
dc.contributor.author | Mills, Rose | |
dc.contributor.author | Bruyns, Cynthia D. | |
dc.contributor.author | Twombly, Alexander | |
dc.contributor.author | Smith, Jeff | |
dc.contributor.author | Montgomery, Kevin | |
dc.contributor.author | Boyle, Richard | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2013-09-10T12:40:38Z | - |
dc.date.available | 2013-09-10T12:40:38Z | - |
dc.date.issued | 2003 | |
dc.identifier.citation | WSCG ’2003: Short papers: The 11-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2003, 3.-7, p. 87-94. | en |
dc.identifier.isbn | 80-903100-1-X | |
dc.identifier.uri | http://wscg.zcu.cz/wscg2003/Papers_2003/C67.pdf | |
dc.identifier.uri | http://hdl.handle.net/11025/6169 | |
dc.description.abstract | Computer simulation of surgery and scientific experiments help in preparation, training, and assessment. These benefits can be further extended with the integration of robotics for teleoperation and assistance. We describe our efforts to build a realistic and useable simulation for astronaut training and experiment planning. Most of our develop ment focused on user interaction with hand sensors, a necessary component for realism. For the hands, we developed a simulation and focused on aspects of fine tuning the registration and calibration to increase realism and functionality. This proved to b e a necessary basis to integrate robotics and further the simulation’s range of applications. Accurate registration, calibration, and robotic integration helped build a foundation for a useable simulation for astronaut training on ground and avenues of ro botic assistance during flight. | en |
dc.format | 8 s. | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | UNION Agency | en |
dc.relation.ispartofseries | WSCG ’2003: Short papers | en |
dc.rights | © UNION Agency | cs |
dc.subject | počítačová simulace | cs |
dc.subject | virtuální realita | cs |
dc.subject | robotika | cs |
dc.subject | výcvik astronautů | cs |
dc.title | Usingregistration, calibration, and robotics to build a more accurate virtual reality simulation for astronaut training and telemedicine | en |
dc.type | konferenční příspěvek | cs |
dc.type | conferenceObject | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.subject.translated | computer simulation | en |
dc.subject.translated | virtual reality | en |
dc.subject.translated | robotics | en |
dc.subject.translated | astronaut training | en |
dc.type.status | Peer-reviewed | en |
Appears in Collections: | WSCG '2003: Short papers |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/6169
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.