Full metadata record
DC pole | Hodnota | Jazyk |
---|---|---|
dc.contributor.author | Choung, Yujean | |
dc.contributor.author | Kang, Kyung-Kyu | |
dc.contributor.author | Dongho, Kim | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2013-01-11T13:17:28Z | - |
dc.date.available | 2013-01-11T13:17:28Z | - |
dc.date.issued | 2009 | |
dc.identifier.citation | WSCG '2009: Poster Proceedings: The 17th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, February 2 - 5, 2009, p. 39-42. | en |
dc.identifier.isbn | 978-80-86943-95-4 | |
dc.identifier.uri | http://wscg.zcu.cz/wscg2009/Papers_2009/!_WSCG2009_Poster_final.zip | |
dc.identifier.uri | http://hdl.handle.net/11025/780 | |
dc.description.abstract | This paper presents a motion generation technique for arbitrary morphologies with the user defined correspondences between joints. Users can define the controlling part in the source character and the part to be controlled in the target character in our system. To remove the restriction in the morphology of the target character, we use the pair of example posture sets. In our system, in order to provide the correspondence regardless of the number of joints, the deformed part in the target character is simplified into the direction vector. The final postures are then generated with the weighted sum of the examples. Our experimental results demonstrate that our approach can generate motions for various target characters and can control the user defined joints. Exploiting this correspondence between joints, our system can reflect the intention of animators efficiently and reduce their manual efforts. | en |
dc.format | 4 s. | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | Václav Skala - UNION Agency | en |
dc.relation.ispartofseries | WSCG '2009: Poster Proceedings | en |
dc.rights | © Václav Skala - UNION Agency | cs |
dc.subject | animace postav | cs |
dc.subject | animace pohybu | cs |
dc.title | Example based motion generation with efficient control | en |
dc.type | konferenční příspěvek | cs |
dc.type | conferenceObject | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.subject.translated | character animation | en |
dc.subject.translated | motion animation | en |
dc.type.status | Peer-reviewed | en |
Vyskytuje se v kolekcích: | WSCG '2009: Poster Proceedings |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
Choung.pdf | 1,42 MB | Adobe PDF | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/780
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