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DC poleHodnotaJazyk
dc.contributor.authorMir, B.
dc.contributor.authorSalas, A.
dc.contributor.authorJaume, A.
dc.contributor.authorBez, M.
dc.contributor.authorPerales, F.
dc.contributor.editorSkala, Václav
dc.date.accessioned2013-01-22T12:27:58Z-
dc.date.available2013-01-22T12:27:58Z-
dc.date.issued2005
dc.identifier.citationWSCG '2005: Posters: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS, University of West Bohemia, Plzen, Czech Republic, p. 41-42.en
dc.identifier.isbn80-903100-8-7
dc.identifier.urihttp://wscg.zcu.cz/WSCG2005/Papers_2005/Poster/!WSCG2005_Poster_Proceedings_Final.pdf
dc.identifier.urihttp://hdl.handle.net/11025/902
dc.description.abstractIn this paper we present a low cost system to capture, modelization and animation of avatar face with a few control points based in FAP´s MPEG4 coordinates. A Facial Animation Engine is designed as high-level interface for the synthesis and animation of virtual faces that is in full compliance with MPEG-4. We implement the MPEG-4 standard specifications for the adaptation and animation of 3D wire-frames models with respect to the reproduction of two characteristics: realism in adapting the model geometry to the characteristics of any specific face and realism in performing facial expressions. Starting from a facial wire-frame model and from a set of configuration files, the developed system is capable of automatically generate the animation stream of FAPS (Facial Animation Parameters). Our system uses an Interpolation approach to emulate the behavior of face tissues. The final objective is to use the system in real time environments and for portable PDA, mobile phone applications or virtual reality applications.en
dc.format2 s.cs
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencyen
dc.relation.ispartofseriesWSCG '2005: Postersen
dc.rights© Václav Skala - UNION Agencycs
dc.subjectanimační systémycs
dc.subjectavatařics
dc.subjectmodelování obličejecs
dc.subjectreal-time aplikacecs
dc.subjectinterpolacecs
dc.titleLow cost avatars animation system from real images compliant MPEG4en
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.rights.accessopenAccessen
dc.type.versionpublishedVersionen
dc.subject.translatedanimation systemsen
dc.subject.translatedavatarsen
dc.subject.translatedface modelingen
dc.subject.translatedreal-time applicationsen
dc.subject.translatedinterpolationen
dc.type.statusPeer-revieweden
Vyskytuje se v kolekcích:WSCG '2005: Posters

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