Full metadata record
DC pole | Hodnota | Jazyk |
---|---|---|
dc.contributor.author | Sanjurjo, J. R. | |
dc.contributor.author | Amor, M. | |
dc.contributor.author | Boo, M. | |
dc.contributor.author | Doallo, R. | |
dc.contributor.editor | Rossignac, Jarek | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2014-04-10T08:09:37Z | |
dc.date.available | 2014-04-10T08:09:37Z | |
dc.date.issued | 2007 | |
dc.identifier.citation | WSCG '2007: Full Papers Proceedings: The 15th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2007 in co-operation with EUROGRAPHICS: University of West Bohemia Plzen Czech Republic, January 29 – February 1, 2007, p. 113-120. | en |
dc.identifier.isbn | 978-80-86943-98-5 | |
dc.identifier.uri | http://wscg.zcu.cz/wscg2007/Papers_2007/full/!WSCG2007_Full_Proceedings_Final-1.zip | |
dc.identifier.uri | http://hdl.handle.net/11025/10998 | |
dc.description.abstract | Efficient global illumination is an important challenge in computer graphics. Themain problemof these algorithms is their associated execution time and storage requirements. This is a handicap for simulating large scenes and reducing these costs is a constant research objective of the computer graphics community. In this paper we present a performance analysis of the progressive radiosity algorithm based on the blocking transformation of the scene according to a uniform partition. The data locality exploitation and the associated decrement in cache misses permit the reduction of the execution time of the algorithm. An extended analysis of the influence of the scene subdivision on the execution time requirements is presented. Because of our analysis, we conclude that important performance improvements in terms of execution time are obtained with this technique. | en |
dc.format | 8 s., 1 prezentace | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | Václav Skala - UNION Agency | cs |
dc.relation.ispartofseries | WSCG '2007: Full Papers Proceedings | en |
dc.rights | © Václav Skala - UNION Agency | en |
dc.subject | globální osvětlení | cs |
dc.subject | radiozita | cs |
dc.subject | lokalita dat | cs |
dc.subject | dělení scény | cs |
dc.title | Improving Locality for Progressive Radiosity Algorithm: A Study based on the Blocking Transformation of the Scene | en |
dc.type | konferenční příspěvek | cs |
dc.type | conferenceObject | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.subject.translated | global illumination | en |
dc.subject.translated | radiosity | en |
dc.subject.translated | data locality | en |
dc.subject.translated | scene partition | en |
dc.type.status | Peer-reviewed | en |
dc.type.driver | info:eu-repo/semantics/conferenceObject | en |
dc.type.driver | info:eu-repo/semantics/publishedVersion | en |
Vyskytuje se v kolekcích: | WSCG '2007: Full Papers Proceedings |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
Sanjurjo.pdf | Plný text | 961,33 kB | Adobe PDF | Zobrazit/otevřít |
Sanjurjo_prezentace.zip | Prezentace | 691,55 kB | ZIP | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/10998
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