Title: | Surface Reconstruction from High-Density Points Using Deformed Grids |
Authors: | Fujimoto, Keisuke Moriya, Toshio Nakayama, Yasuichi |
Citation: | WSCG '2008: Communication Papers: The 16-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, February 4 - 7, 2008, p. 117-120. |
Issue Date: | 2008 |
Publisher: | Václav Skala - UNION Agency |
Document type: | konferenční příspěvek conferenceObject |
URI: | http://wscg.zcu.cz/wscg2008/Papers_2008/short/!_WSCG2008_Short_final.zip http://hdl.handle.net/11025/11111 |
ISBN: | 978-80-86943-16-9 |
Keywords: | rekonstrukce plochy;rozptylový bod |
Keywords in different language: | surface reconstruction;scatter point |
Abstract: | We present a method of surface reconstruction from high-density scatter points P = {p1, p2, ..., pN} without a normal vector in R3. This method first sets a uniform grid and deforms each cell of the grid by fitting the vertex of each cell to the nearest of the input points. It then constructs triangles according to the pattern of the vertices’s state in each cell. Our method can work fast with little memory. We show that our method generated several polygon meshes from real-world range data. |
Rights: | © Václav Skala - UNION Agency |
Appears in Collections: | WSCG '2008: Communication Papers |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Fujimoto.pdf | Plný text | 1,5 MB | Adobe PDF | View/Open |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/11111
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.