Full metadata record
DC pole | Hodnota | Jazyk |
---|---|---|
dc.contributor.author | Bottino, A. | |
dc.contributor.author | Laurentini, A. | |
dc.contributor.author | Scalabrin, S. | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2014-05-27T11:18:58Z | - |
dc.date.available | 2014-05-27T11:18:58Z | - |
dc.date.issued | 2001 | |
dc.identifier.citation | WSCG '2001: Conference proceedings: The 9-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2001: University of West Bohemia, Plzen, Czech Republic, February 5.-9., 2001, p. 63-70. | en |
dc.identifier.isbn | 80-7082-713-0 | |
dc.identifier.issn | 1213-6972 | |
dc.identifier.uri | http://wscg.zcu.cz/wscg2001/Papers_2001/R159.pdf | |
dc.identifier.uri | http://hdl.handle.net/11025/11252 | |
dc.description.abstract | Several cloth modeling techniques have been proposed. Their main purpose is the realistic simulation of the garments of virtual actors for entertainment and advertising. In these areas, the main concern is to construct fast algorithms, able to produce impressive and qualitatively satisfactory draping of clothes. Other applications, as designing, manufacturing and selling real garments, call for a virtual draping which not only satisfies the human eye, but also closely mimics the real physical draping of clothes. From this viewpoint we will discuss some modeling techniques, and present some result concerning the quantitative comparison between the draping of real clothes and their virtual counterpart. | en |
dc.format | 8 s. | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | University of West Bohemia | en |
dc.relation.ispartofseries | WSCG '2001: Conference proceedings | en |
dc.rights | © University of West Bohemia | en |
dc.subject | počítačová grafika | cs |
dc.subject | algoritmus virtuálního řasení | cs |
dc.subject | Kawabatovy testy | cs |
dc.subject | kvantitativní srovnání | cs |
dc.title | Quantitavely Comparing Virtual and Real Draping of Clothes | en |
dc.type | konferenční příspěvek | cs |
dc.type | conferenceObject | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.subject.translated | computer graphics | en |
dc.subject.translated | virtual draping algorithms | en |
dc.subject.translated | Kawabata tests | en |
dc.subject.translated | quantitative comparison | en |
dc.type.status | Peer-reviewed | en |
Vyskytuje se v kolekcích: | WSCG '2001: Conference proceedings |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
Bottino.pdf | Plný text | 868,9 kB | Adobe PDF | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/11252
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