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DC poleHodnotaJazyk
dc.contributor.authorMilet, Tomáš
dc.contributor.authorNavrátil, Jan
dc.contributor.authorZemčík, Pavel
dc.contributor.editorSkala, Václav
dc.contributor.editorGavrilova, Marina
dc.date.accessioned2018-03-21T09:29:42Z-
dc.date.available2018-03-21T09:29:42Z-
dc.date.issued2015
dc.identifier.citationWSCG 2015: full papers proceedings: 23rd International Conference in Central Europeon Computer Graphics, Visualization and Computer Visionin co-operation with EUROGRAPHICS Association, p. 99-107.en
dc.identifier.isbn978-80-86943-65-7 (print)
dc.identifier.isbn978-80-86943-61-9 (CD-ROM)
dc.identifier.issn2464–4617 (print)
dc.identifier.issn2464–4625 (CD-ROM)
dc.identifier.uriwscg.zcu.cz/WSCG2015/CSRN-2501.pdf
dc.identifier.urihttp://hdl.handle.net/11025/29431
dc.description.abstractIn interactive applications, shadows are traditionally rendered using the shadow mapping algorithm. The disadvantage of the algorithm is limited resolution of depth texture which may lead to aliasing artifacts on shadow edges. This paper introduces an improved depth texture warping with non-orthogonal grid that can be employed for all kinds of light sources. For instance, already known approaches for reducing aliasing artifacts are widely used in outdoor scenes with directional light sources but they are not directly applicable for point light sources. We show that the improved warping parameterization reduces the aliasing artifacts and we are able to present high quality shadows regardless of a light source or a camera position in the scene.en
dc.format9 s.cs
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesWSCG 2015: full papers proceedingsen
dc.rights© Václav Skala - UNION Agencyen
dc.subjectstínové mapovánícs
dc.subjectaliascs
dc.subjectdeformacecs
dc.subjectminimální komfortcs
dc.subjectstíncs
dc.titleAn improved non-orthogonal texture warping for better shadow renderingen
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.rights.accessopenAccessen
dc.type.versionpublishedVersionen
dc.subject.translatedshadow-mappingen
dc.subject.translatedaliasen
dc.subject.translatedwarpingen
dc.subject.translatedminimal frustumen
dc.subject.translatedshadowen
dc.type.statusPeer-revieweden
Vyskytuje se v kolekcích:WSCG 2015: Full Papers Proceedings

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