Title: | Realistic lens distortion rendering |
Authors: | Lambers, Martin Sommerhoff, Hendrik Kolb, Andreas |
Citation: | WSCG 2018: poster papers proceedings: 26th International Conference in Central Europe on Computer Graphics, Visualization and Computer Visionin co-operation with EUROGRAPHICS Association, p. 27-32. |
Issue Date: | 2018 |
Publisher: | Václav Skala - UNION Agency |
Document type: | konferenční příspěvek conferenceObject |
URI: | wscg.zcu.cz/WSCG2018/!!_CSRN-2803.pdf http://hdl.handle.net/11025/34634 |
ISBN: | 978-80-86943-42-8 |
ISSN: | 2464-4617 |
Keywords: | narušení objektivu;kalibrace kamery;model kamery;OpenCV |
Keywords in different language: | lens distortion;camera calibration;camera model;OpenCV |
Abstract: | Rendering images with lens distortion that matches real cameras requires a camera model that allows calibration of relevant parameters based on real imagery. This requirement is not fulfilled for camera models typically used in the field of Computer Graphics. In this paper, we present two approaches to integrate realistic lens distortions effects into any graphics pipeline. Both approaches are based on the most widely used camera model in Computer Vision, and thus can reproduce the behavior of real calibrated cameras. The advantages and drawbacks of the two approaches are compared, and both are verified by recovering rendering parameters through a calibration performed on rendered images. |
Rights: | © Václav Skala - Union Agency |
Appears in Collections: | WSCG 2018: Poster Papers Proceedings |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Lambers.pdf | Plný text | 5,21 MB | Adobe PDF | View/Open |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/34634
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