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dc.contributor.authorYakovleva, A.
dc.contributor.authorUsenkova, E.V.
dc.date.accessioned2021-12-03T07:33:50Z
dc.date.available2021-12-03T07:33:50Z
dc.date.issued2021
dc.identifier.citationInovace a technologie ve vzdělávání: časopis o nových metodách a inovacích v technickém a přírodovědném vzdělávání. 2021, č. 1, s. 51-57.cs
dc.identifier.issn2571-2519
dc.identifier.urihttp://olympiadatechniky.cz/wp-content/uploads/2021/10/journal-itev-2021-1.pdf
dc.identifier.urihttp://hdl.handle.net/11025/46237
dc.format7 s.cs
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherZápadočeská univerzita v Plzni, Fakulta pedagogickács
dc.rights© Západočeská univerzita v Plznics
dc.subjectprevencecs
dc.subjectdysgrafiecs
dc.subjectřečcs
dc.subjectinteraktivní hracs
dc.subjectmentální retardacecs
dc.titleThe use of interactive games in the prevention of dysgraphia in younger school children with mental retardationen
dc.title.alternativePrimeneniye interaktivnoy igry v Profilaktike disgrafii u mladshikh Shkol'nikov s ZPRru
dc.typečlánekcs
dc.typearticleen
dc.rights.accessopenAccessen
dc.type.versionpublishedVersionen
dc.description.abstract-translatedThe article deals with the violation of written speech-dysgraphia, which is one of the most common speech pathologies in children with ZPR. Interactive play can become a leading method of preventing dysgraphia. The article describes the development and construction of this game.en
dc.subject.translatedpreventionen
dc.subject.translateddysgraphiaen
dc.subject.translatedspeechen
dc.subject.translatedZPRen
dc.subject.translatedinteractive gameen
dc.type.statusPeer-revieweden
Appears in Collections:Číslo 1 (2021)
Číslo 1 (2021)

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