Full metadata record
DC pole | Hodnota | Jazyk |
---|---|---|
dc.contributor.author | Grzelka, Adam | |
dc.contributor.author | Dziembowski, Adrian | |
dc.contributor.author | Mieloch, Dawid | |
dc.contributor.author | Domański, Marek | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2022-09-02T08:28:57Z | |
dc.date.available | 2022-09-02T08:28:57Z | |
dc.date.issued | 2022 | |
dc.identifier.citation | WSCG 2022: full papers proceedings: 30. International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, p. 248-255. | en |
dc.identifier.isbn | 978-80-86943-33-6 | |
dc.identifier.issn | 2464-4617 | |
dc.identifier.uri | http://hdl.handle.net/11025/49601 | |
dc.format | 8 s. | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | Václav Skala - UNION Agency | en |
dc.rights | © Václav Skala - UNION Agency | en |
dc.subject | multiview video | cs |
dc.subject | komprese videa | cs |
dc.subject | odhad hloubky | cs |
dc.subject | syntéza virtuálního pohledu | cs |
dc.title | The Study of the Video Encoder Efficiency in Decoder-side Depth Estimation Applications | en |
dc.type | conferenceObject | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.description.abstract-translated | The paper presents a study of a lossy compression impact on depth estimation and virtual view quality. Two scenarios were considered: the approach based on ISO/IEC 23090-12 coder-agnostic MPEG Immersive video standard, and the more general approach based on simulcast video coding. The commonly used compression techniques were tested: VVC (MPEG-I Part 3 / H.266), HEVC (MPEG H part 2 / H.265), AVC (MPEG 4 part 10 / H.264), MPEG-2 (MPEG 2 part 2 / H.262), AV1 (AOMedia Video 1), VP9 (AOMedia VP9). The quality of virtual views generated from the encoded stream was assessed by the IV-PSNR metric which is adapted to synthesized images. The results were presented as a relationship between virtual view quality and the quality of decoded real views. The main conclusion from performed experiments is that encoding quality and virtual view quality are encoder-dependent, therefore, the used video encoder should be carefully chosen to achieve the best quality in decoder-side depth estimation. | en |
dc.subject.translated | multiview video | en |
dc.subject.translated | immersive video encoding | en |
dc.subject.translated | depth estimation | en |
dc.subject.translated | virtual view synthesis | en |
dc.identifier.doi | https://www.doi.org/10.24132/CSRN.3201.31 | |
dc.type.status | Peer-reviewed | en |
Vyskytuje se v kolekcích: | WSCG 2022: Full Papers Proceedings |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
D17-full.pdf | Plný text | 3,4 MB | Adobe PDF | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/49601
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