Title: Stable cloth animation with adaptive level of detail
Authors: Birra, Fernando Pedro
dos Santos, Manuel Próspero
Citation: WSCG '2004: Short Communications: the 12-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2004, 2.-6. February 2004 Plzeň, p. 31-38.
Issue Date: 2004
Publisher: Václav Skala - UNION Agency
Document type: konferenční příspěvek
conferenceObject
URI: http://wscg.zcu.cz/wscg2004/Papers_2004_Short/J61.pdf
http://hdl.handle.net/11025/6182
ISBN: 80-903100-5-2
Keywords: částicové systémy;modelování tkaniny;míra detailu;simulace
Keywords in different language: particle systems;cloth modeling;level of detail;simulation
Abstract: Image quilting is a texture synthesis technique to create a large texture by wrapping around patches of a small texture in a way that the repetition of small texture is not noticeable. The basic algorithm is to randomly select small patches in a given texture. These patches are then positioned in a large texture to be synthesized and blended across boundaries to remove the appearance of boundaries across patches. The algorithm is useful to create large isotropic textures from small isotropic textures. We have extended the algorithm to create large isotropic textures from a given anisotropic texture by using only the desired areas in the synthesized texture.
Rights: © Václav Skala - UNION Agency
Appears in Collections:WSCG '2004: Short Communications

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