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dc.contributor.authorPiranda, Benoît
dc.contributor.authorMagdelaine, Sylvain
dc.contributor.authorArquès, Didier
dc.contributor.editorJorge, Joaquim
dc.contributor.editorSkala, Václav
dc.date.accessioned2013-12-20T13:20:31Z-
dc.date.available2013-12-20T13:20:31Z-
dc.date.issued2006
dc.identifier.citationWSCG '2006: Full Papers Proceedings: The 14-th international Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2006: University of West Bohemia, Plzen, Czech Republic, January 31 – February 2, 2006, p. 41-46.en
dc.identifier.isbn80-86943-03-8
dc.identifier.urihttp://wscg.zcu.cz/WSCG2006/Papers_2006/Full/!WSCG2006_Full_Proceedings_Final.pdf
dc.identifier.urihttp://hdl.handle.net/11025/6659
dc.description.abstractThis paper expounds a new method of complex surfaces rendering permitting to visualize atlas of discoids in real-time. The atlas of discoids allow to define surfaces very easily without the topological constraints we could get with the classical methods such as polygons meshes ones. Our basic model is completed by many algorithms permitting either to reconstruct implicit surfaces or to calculate the global illumination using radiosity algorithm. But up to now, no fast viewing method has been proposed for this modeling algorithm. We present here a real time rendering algorithm which exploits the recent extensions of OpenGL library and the possibilities offered by GPU like the shaders programs to perform non standard fragments mixing operations.en
dc.format6 s.cs
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesWSCG '2006: Full Papers Proceedingsen
dc.rights© Václav Skala - UNION Agencyen
dc.subjectreal-time vykreslovánícs
dc.subjectreal-time vizualizacecs
dc.subjectrekonstrukce povrchucs
dc.titleReal-time rendering of complex surfaces defined by atlas of discoidsen
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.rights.accessopenAccessen
dc.type.versionpublishedVersionen
dc.subject.translatedreal-time renderingen
dc.subject.translatedreal-time visualizationen
dc.subject.translatedsurface reconstructionen
dc.type.statusPeer-revieweden
dc.type.driverinfo:eu-repo/semantics/conferenceObjecten
dc.type.driverinfo:eu-repo/semantics/publishedVersionen
Appears in Collections:WSCG '2006: Full Papers Proceedings

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