Title: Texture Mapping of Images with Arbitrary Contours
Authors: Cherin, Nicolas
Cordier, Frederic
Melkemi, Mahmoud
Citation: Journal of WSCG. 2013, vol. 21, no. 3, p. 193-204.
Issue Date: 2013
Publisher: Václav Skala - Union Agency
Document type: článek
article
URI: http://wscg.zcu.cz/WSCG2013/!_2013_J_WSCG-3.pdf
http://hdl.handle.net/11025/6984
ISSN: 1213–6972 (Hardcopy)
1213–6980 (CD-ROM)
1213–6964 (on-line)
Keywords: mapování textur;parametrizace;modelování mnohoúhelníků
Keywords in different language: texture mapping;parametrization;polygonal modeling
Abstract: Decaling is an intuitive paradigm for texture mapping in an analogy of attaching stickers on an object in the real world. This paradigm enables an artist to put decals directly on a 3D model after interactive manipulations such as modifying their positions, scales and orientations. In this paper, we present a novel method for multipleconstrained decaling. Given a region inside a texture together with a set of feature points in the region and a 3D model, our problem is to map the texture region onto the surface of the model in an intuitive manner, while satisfying the constrained imposed by a user-specified correspondence between a set of feature points in the region and the surface. We propose a solution for this problem. Our approach iteratively determines a portion of the mesh representing the surface while accordingly refining its parameterization, guided by the feature point correspondence.
Rights: © Václav Skala - UNION Agency
Appears in Collections:Volume 21, Number 3 (2013)

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