Title: Automatically generating roof models from building footprints
Authors: Laycock, R. G.
Day, A. M.
Citation: WSCG '2003: Posters: The 11-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2003, 3.-7. February 2003, Plzen, p. 81-84.
Issue Date: 2003
Publisher: UNION Agency
Document type: konferenční příspěvek
URI: http://wscg.zcu.cz/wscg2003/Papers_2003/G67.pdf
ISBN: 80-903100-2-8
Keywords: modelování střechy;virtuální prostředí;půdorys budovy;přímočarý polygon
Keywords in different language: roof modelling;virtual environments;building footprint;rectilinear polygon
Abstract: Modelling Large Urban Environments using traditional modelling techniques would prove too time consuming a process. Consequently a method is required for generating large urban environments quickly without requiring a labour intensive process or expensive data. Some approaches to resolve this problem have been undertaken through the use of procedural modelling or statistics. However the test subject is usually a dense urban environment where the primary buildings are of the skyscraper style. This paper presents the initial design and implementation towards a method for modelling a large environment based on building footprint information. It shows the use of the straight skeleton method with modifications to allow several different roof styles to be generated.
Rights: © UNION Agency
Appears in Collections:WSCG '2003: Posters

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