Title: | Automatically generating roof models from building footprints |
Authors: | Laycock, R. G. Day, A. M. |
Citation: | WSCG '2003: Posters: The 11-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2003, 3.-7. February 2003, Plzen, p. 81-84. |
Issue Date: | 2003 |
Publisher: | UNION Agency |
Document type: | konferenční příspěvek conferenceObject |
URI: | http://wscg.zcu.cz/wscg2003/Papers_2003/G67.pdf http://hdl.handle.net/11025/991 |
ISBN: | 80-903100-2-8 |
Keywords: | modelování střechy;virtuální prostředí;půdorys budovy;přímočarý polygon |
Keywords in different language: | roof modelling;virtual environments;building footprint;rectilinear polygon |
Abstract: | Modelling Large Urban Environments using traditional modelling techniques would prove too time consuming a process. Consequently a method is required for generating large urban environments quickly without requiring a labour intensive process or expensive data. Some approaches to resolve this problem have been undertaken through the use of procedural modelling or statistics. However the test subject is usually a dense urban environment where the primary buildings are of the skyscraper style. This paper presents the initial design and implementation towards a method for modelling a large environment based on building footprint information. It shows the use of the straight skeleton method with modifications to allow several different roof styles to be generated. |
Rights: | © UNION Agency |
Appears in Collections: | WSCG '2003: Posters |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/991
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