Title: | Realistic Solar Disc Rendering |
Authors: | Linţu, Andrei Haber, Jörg Magnor, Marcus |
Citation: | WSCG '2005: Full Papers: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, p. 79-86. |
Issue Date: | 2005 |
Publisher: | UNION Agency |
Document type: | konferenční příspěvek conferenceObject |
URI: | http://wscg.zcu.cz/wscg2005/Papers_2005/Full/!WSCG2005_Full_Proceedings_Final.pdf http://hdl.handle.net/11025/10955 |
ISBN: | 80-903100-7-9 |
Keywords: | fotorealistické vykreslování;Rayleighův rozptyl;slunce;sledování paprsku |
Keywords in different language: | photo-realistic rendering;Rayleigh scattering;sun;ray tracing |
Abstract: | This paper concentrates on rendering the solar disc considering Rayleigh scattering, Mie scattering, absorption, and refraction. The atmosphere is modeled in layers, each layer having a set of individual optical properties. Based on di erent atmospheric temperature pro les and climates, the solar disc is rendered in realistic shape and color. In particular, we replicate optical phenomena such as the red and the green ash, limb darkening, and refractive distortions of the solar disc. |
Rights: | © UNION Agency |
Appears in Collections: | WSCG '2005: Full Papers |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Lintu.pdf | Plný text | 358,31 kB | Adobe PDF | View/Open |
Lintu_video.avi | Video | 14,39 MB | AVI | View/Open |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/10955
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