Title: | Towards Interactivity on Texturing Implicit Surfaces: A Distributed Approach |
Authors: | Zonenschein, R. Gomes, J. Velho, L. Rodriguez, N. |
Citation: | WSCG '2001: Conference proceedings: The 9-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2001: University of West Bohemia, Plzen, Czech Republic, February 5.-9., 2001, p. 360-366. |
Issue Date: | 2001 |
Publisher: | University of West Bohemia |
Document type: | konferenční příspěvek conferenceObject |
URI: | http://wscg.zcu.cz/wscg2001/Papers_2001/R66.pdf.gz http://hdl.handle.net/11025/11290 |
ISBN: | 80-7082-713-0 |
ISSN: | 1213-6972 |
Keywords: | implicitní plochy;texturní mapování;paralelismus |
Keywords in different language: | implicit surfaces;texture mapping;parallelism |
Abstract: | We describe a distributed system for texture mapping implicit surfaces. The method uses a particle system associated with the gradient vector field of the function that defines an implicit surface to acquire texture coordinates at a support surface. As each particle trajectory is independent of each other, this method has a special suitability to run in parallel. Our results show good improvement as more processors are added to the system, with speedups of up to 13 with 32 processors, performance such as required by an interactive system. |
Rights: | © University of West Bohemia |
Appears in Collections: | WSCG '2001: Conference proceedings |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Zonenschein.pdf | Plný text | 230,57 kB | Adobe PDF | View/Open |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/11290
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.