Title: | Blending implicit shapes using smooth unit step functions |
Authors: | Li, Qingde |
Citation: | WSCG '2004: Short Communications: the 12-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2004, 2.-6. February 2004 Plzeň, p. 297-304. |
Issue Date: | 2004 |
Publisher: | Václav Skala - UNION Agency |
Document type: | konferenční příspěvek conferenceObject |
URI: | http://wscg.zcu.cz/WSCG2004/Papers_2004_Short/C02.pdf http://hdl.handle.net/11025/6570 |
ISBN: | 80-903100-5-2 |
Keywords: | konstruktivní prostorová geometrie;počítačové modelování;grafické objekty |
Keywords in different language: | constructive solid geometry;computer modelling;graphic objects |
Abstract: | In constructive solid geometry (CSG), highly smooth and manageable blending operations are always desirable. In this paper, we propose two novel ways to blend implicitly defined geometric objects using smooth unit step func- tions. With the proposed techniques, not only is it direct to build an implicit blending operation with controllable blending range, but also the blending operation can be constructed to whatever level of smoothness. In addition, the mathematical descriptions of the techniques are quite simple and elegant. |
Rights: | © Václav Skala - UNION Agency |
Appears in Collections: | WSCG '2004: Short Communications |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/6570
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