Title: Real-time mesh extraction of dynamic volume data using GPU
Authors: Engel, Szymon
Alda, Witold
Boryczko, Krzysztof
Citation: Journal of WSCG. 2012, vol. 20, no. 3, p. 231-238.
Issue Date: 2012
Publisher: Václav Skala - UNION Agency
Document type: článek
article
URI: http://wscg.zcu.cz/WSCG2012/!_2012-Journal-Full-3.pdf
http://hdl.handle.net/11025/1077
ISSN: 1213–6972 (hardcopy)
1213–6980 (CD-ROM)
1213–6964 (on-line)
Keywords: generování sítě;iso-plocha;dynamická objemová data;grafické procesory
Keywords in different language: mesh generation;iso-surface;dynamic volume data;graphic processing units
Abstract: In the paper an algorithm of triangle mesh generation for a full three-dimensional volumetric data is presented. Calculations are performed in real time using graphics processors. The method is very well suited for the visu- alization of dynamic data, as the calculations use only the current frame data (not including data from previous frames). Due to high performance of the algorithm, it can be practically applied in programs for digital sculpting, simulators and games which require editable geometries.
Rights: © Václav Skala - UNION Agency
Appears in Collections:Number 3 (2012)

Files in This Item:
File Description SizeFormat 
Engel.pdf371,34 kBAdobe PDFView/Open


Please use this identifier to cite or link to this item: http://hdl.handle.net/11025/1077

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.