Title: GPU Computation in Projective Space using Homogeneous Coordinates
Authors: Skala, Václav
Citation: Game Programming GEMS 6. Boston: Charles River Media, 2006, p. 137-147.
Issue Date: 2006
Publisher: Charles River Media
Document type: konferenční příspěvek
conferenceObject
URI: http://hdl.handle.net/11025/11791
ISBN: 1-58450-450-1
Keywords: počítačová grafika;výpočet průsečíků;grafické procesory
Keywords in different language: computer graphics;intersection;graphic processing units
Rights: © Charles River Media
Appears in Collections:Konferenční příspěvky / Conference Papers (KIV)

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