Oddělení geověd / Department of Geosciences

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Poslední příspěvky

Kohout, Jiří , Stacke, Václav , Kuberská, Markéta , Konečná, Petra , Masopust, Pavel , Ferdiánová, Věra , Mentlík, Pavel , Slavík, Jan
Transformace obsahu ve třídě: vliv detailů výuky na žákovské porozumění struktuře vědecké znalosti

The aim of the study, in the context of the historical development of didactics, is to analytically explain the theoretical construct of content transformation including the structure of its sub-terms, to justify its operationalization for the research of relations between teaching and...

Duffek, Václav , Průcha, Tomáš , Vočadlová, Klára
Využití sférických fotografií ve výuce na VŠ

Virtual reality is slowly making its way into the educational process today. One of the ways to convey educational content to students in virtual reality is by using panospheres. However, virtual reality is still not widely used in schools, probably due to the lack of tea...

Slavík, Jan , Janík, Tomáš , Kohout, Jiří , Češková, Tereza , Mentlík, Pavel , Najvar, Petr
K teorii aktivního vzdělávacího obsahu v transdidaktickém pojetí

This theoretical study builds on Fisherman‘s view of active content as an agent of cognitive change and on Kvasz’s theorem that cognitive changes on the level of historical cultural epistemology and cognitive changes on the level of student’s personal epistemology can be explain th...

Kohout, Jiří , Buršíková, Dana , Frank, Jan , Lukavský, Jindřich , Masopust, Pavel , Motlíková, Iva , Rohlíková, Lucie , Slavík, Jan , Stacke, Václav , Vejvodová, Jana , Voltrová, Michaela
Efektivita distanční výuky během pandemie covid-19

Since spring 2020, the ongoing covid-19 pandemic has significantly influenced education worldwide due to forced school closures and the necessity to switch to distance learning. The aim of...

Duffek, Václav , Fiala, Jan , Hořejší, Petr , Mentlík, Pavel , Polcar, Jiří , Průcha, Tomáš , Rohlíková, Lucie
Pre-Service Teachers’ Immersive Experience in Virtual Classroom

In this paper, the results of two pilot studies, carried out in a 3D classroom simulator (based on the Unity 3D engine), will be presented. A virtual classroom user uses a virtual reality headset, and teaches virtual learners (didactic-controlled), who report, ask, and answer ...